Configure and Open a Realm - SwiftUI
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The Swift SDK provides property wrappers to open a realm in a SwiftUI-friendly way.
You can:
Implicitly open a realm with a
defaultConfiguration
or specify a different configuration. This works for both non-synced and synced realms.Always download changes before opening a synced realm, which times out when the user is offline.
Open a synced realm even when a user is offline. The realm may lack the most recent data.
Open a Realm with a Configuration
When you use @ObservedRealmObject or @ObservedResults, these property wrappers implicitly open a realm and retrieve the specified objects or results.
// Implicitly use the default realm's objects(Dog.self) Dog.self) var dogs (
Note
The @ObservedResults
property wrapper is intended for use in a
SwiftUI View. If you want to observe results in a view model, register
a change listener.
When you do not specify a configuration, these property wrappers use the defaultConfiguration. You can set the defaultConfiguration globally, and property wrappers across the app can use that configuration when they implicitly open a realm.
You can provide alternative configurations that the property wrappers use
to implicitly open the realm. You might want to do this when using
multiple configurations in your app, as in cases where you have both
a SyncConfiguration and
a local Configuration.
To do this, create explicit configurations.
Then, use environment injection to pass the respective configurations
to the views that need them.
Passing a configuration to a view where property wrappers open a realm
uses the passed configuration instead of the defaultConfiguration
.
Open a Synced Realm
New in version 10.12.0.
These SwiftUI property wrappers open synced realms and populate views. The main difference between these property wrappers is whether the user must be online:
To download updates from your Atlas App Services app before opening a realm, use the @AsyncOpen property wrapper. This requires the user to have a network connection.
To open a synced realm regardless of whether the user has a network connection, use the @AutoOpen property wrapper. This property wrapper enables developers to design offline-first capabilities into their apps.
Tip
Migrate to Flexible Sync
You can automatically migrate your App Services Device Sync Mode from Partition-Based Sync to Flexible Sync. This enables you to take advantage of the more expressive and granular Flexible Sync subscriptions and permissions to manage what synced data your users can read and write. For more information, refer to Migrate from Partition-Based Sync to Flexible Sync.
Download Changes Before Opening a Synced Realm
Use the @AsyncOpen property wrapper for apps that require up-to-date information from the server, such as game apps with live leaderboards that the user can play on multiple devices. This ensures the user is never using the app with stale data.
New in version 10.27.0.
Realm Swift SDK version 10.27.0 adds Flexible Sync
versions of the property wrappers to open Realm with SwiftUI. You can
add subscription queries in .onAppear
after opening the realm.
4000) var asyncOpen (appId: flexibleSyncAppId, timeout:
New in version 10.28.0.
You can create a flexibleSyncConfiguration()
with the initialSubscriptions
parameter. You can use this parameter
to subscribe to Flexible Sync queries in the configuration. If
this runs more than once - for example, if it's in a view that
reloads regularly - check whether the subscription exists already
before adding it. Adding the same subscription again throws an error.
// Create a `flexibleSyncConfiguration` with `initialSubscriptions`. // We'll inject this configuration as an environment value to use when opening the realm // in the next view, and the realm will open with these initial subscriptions. let config = user.flexibleSyncConfiguration(initialSubscriptions: { subs in let peopleSubscriptionExists = subs.first(named: "people") let dogSubscriptionExists = subs.first(named: "dogs") // Check whether the subscription already exists. Adding it more // than once causes an error. if (peopleSubscriptionExists != nil) && (dogSubscriptionExists != nil) { // Existing subscriptions found - do nothing return } else { // Add queries for any objects you want to use in the app // Linked objects do not automatically get queried, so you // must explicitly query for all linked objects you want to include. subs.append(QuerySubscription<Person>(name: "people")) subs.append(QuerySubscription<Dog>(name: "dogs")) } })
Then, pass the configuration to the view that contains the property wrappers as an environment object.
OpenFlexibleSyncRealmView() .environment(\.realmConfiguration, config)
For a complete example, see the SwiftUI Quick Start.
To open a realm with Partition-Based Sync,
add a partitionValue
to the property wrapper:
YOUR_APP_SERVICES_APP_ID_HERE, partitionValue: "", timeout: 4000) var asyncOpen (appId:
This SwiftUI property wrapper initiates Realm.asyncOpen()
for the current
user. The property wrapper publishes states, represented by the AsyncOpenState
enum,
which you can use to update the view.
Example
This example illustrates one way you might use @AsyncOpen
to
open a realm in a view. First, check for a user, or log them in.
Then, attempt to open the realm, switching on the AsyncOpenState
to display an appropriate view. When the realm opens successfully,
inject it as an environment value to populate the view.
/// This view opens a synced realm. struct OpenFlexibleSyncRealmView: View { // We've injected a `flexibleSyncConfiguration` as an environment value, // so `@AsyncOpen` here opens a realm using that configuration. 4000) var asyncOpen (appId: flexibleSyncAppId, timeout: var body: some View { switch asyncOpen { // Starting the Realm.asyncOpen process. // Show a progress view. case .connecting: ProgressView() // Waiting for a user to be logged in before executing // Realm.asyncOpen. case .waitingForUser: ProgressView("Waiting for user to log in...") // The realm has been opened and is ready for use. // Show the content view. case .open(let realm): // Do something with the realm UseRealmView(realm: realm) // The realm is currently being downloaded from the server. // Show a progress view. case .progress(let progress): ProgressView(progress) // Opening the Realm failed. // Show an error view. case .error(let error): ErrorView(error: error) } } }
/// This view opens a synced realm. struct OpenPartitionBasedSyncRealm: View { // @AsyncOpen attempts to connect to the server and download remote changes // before the realm opens. If there is no network connection, // AsyncOpen cannot load changes and the realm does not open. // We can use an empty string as the partitionValue here because we're // injecting the user.id as an environment value from the LoginView. YOUR_APP_SERVICES_APP_ID_HERE, partitionValue: "", timeout: 4000) var asyncOpen (appId: var body: some View { switch asyncOpen { // Starting the Realm.asyncOpen process. // Show a progress view. case .connecting: ProgressView() // Waiting for a user to be logged in before executing // Realm.asyncOpen. case .waitingForUser: ProgressView("Waiting for user to log in...") // The realm has been opened and is ready for use. // Show the content view. case .open(let realm): // Do something with the realm UseRealmView(realm: realm) // The realm is currently being downloaded from the server. // Show a progress view. case .progress(let progress): ProgressView(progress) // Opening the Realm failed. // Show an error view. case .error(let error): ErrorView(error: error) } } }
Open a Synced Realm Offline
Like @AsyncOpen
, @AutoOpen attempts
to download updates before opening the realm. However, if a network
connection is not available, this method instead opens a realm with
data on the device.
Use this property wrapper for apps where it's not a problem for the user to work with potentially stale data, such as note-taking apps where users should be able to work with data on the device
"app_id") var autoOpen (appId:
"app_id", partitionValue: <partition_value>) var autoOpen (appId:
This SwiftUI property wrapper attempts to download updates before opening a
realm for the current user. If there is no internet connection, this property
wrapper instead returns the most up-to-date version of the local realm file
for the given appId
and Flexible Sync or Partition-Based Sync
configuration.
The property wrapper publishes states, represented by the AsyncOpenState
enum,
which you can use to update the view. For a full example, see the @AsyncOpen
code examples above.